The original Child of Street map, by Marcello, is a fun map but only has three player spawns and no juniors for directional lighting.
I contacted Marcello and he was happy to have his map updated.
Child of Street 2013 is a medium sized DM map, urban style, with several different areas but a fairly tight layout.
It now has 12 player spawns, ample weapons and other items and plenty of juniors :)
Fragtown4 - East L.A. is a small DM map set in an urban city street scene. It is a conversion of one of the classic Quake Fragtown maps which were a series of levels for Quake deathmatch in a city setting.
The original Quake1 map was created by Demolition Man.
4 Room Urban is a complete rebuild of the old 4 Room map. As the name suggests the setting of the map is in 4 main rooms which have an urban feel about them.
It has 12 spawn points and plenty of weapons and other items but I left the flamer out of this one.
This one is a small, arena style, dark and moody, death match map. It is a update/fix of Stigma's -=Deathings=- map.
Hypov8 helped fix this map. We fixed a hom error, the lightning weather effect, some sound files, a texture error and moved some crates around the map.
The main focus is a two level structure in the centre of the map and also two streams of water that criss-criss in the middle where there is a cooling mod.
There are four structures around the edge of the map which you can jump into to get some good items.
The map contains some custom textures as well as a few some single player props and weather effects. Hypov8 fixed the lightning effect which didn't work in the original map.
Ancient Sky Castle is a smallish death match map made by me and Deadbankclerk (with help from hypov8).
As the name suggests the map is set in the ruins of an ancient temple in the sky. It uses all custom textures and a custom sound.
It has twelve player spawns and ample weapons and items.
This is a revised and fixed version of the old Facility map called Facility 2016.
The original Facility map is based on part of the Facility level from the old N64 game Goldeneye and made by Gren Kutz.
There are a lot of changes but the main ones are the doors that were imbedded in the ceiling have been fixed.
Stalker Arena is a small death match map inspired by the arena in the game Stalker SOC.
I have tried to create the feeling of an arena deep underground where combatants fight for their lives :)
There are plenty of boxes and crates spread around the map, 12 player spawns and ample weapons and other items. I included a custom crowd sound to imply there is an audience watching the fights baying for blood lol.
Hypov8 assisted with some nice and helpful ideas and reducing the rspeeds in the map, overall helping to improve the map.
Macanah, Hypov8 and I have collaborated on a new death match map called Vector.
Vector is a smallish , multi levelled death match map which should be fun with either a small or large crowd.
There are twelve player spawns and ample weapons and items. There is a teleport which gets you to the cooling mod and some armour.
Macanah and I have collaborated on another death match map. This one is called Sludge. It is a smallish, one room map with two levels, which uses standard textures. There are two teleports, ample weapons, items and thirteen player spawns.
Tennis 2016 is a smallish death match map which features a tennis court area, spectator areas and corridors connecting the two spectator areas.
It has plenty of weapons and items, some tennis related pics and sounds, and even a cigarette machine and a coke machine.
UGNDM KP is a largish death match map for Kingpin. It is a conversion of a Soldier of Fortune map.
It is a multi levelled map with the lower level being a sewer area. It uses mostly Kingpin standard textures with an emphasis on corrugated metal, has ample weapons and items and 16 player spawns.
This is a remake of an old Doom 2 map. I used Acc's Build Map Converter to decompile the map and then rebuilt it from there.
Damage01 is a small death match map. It is an open area with a corridor around most of the edge of the map. It has two teleports, all weapons except the flamer and uses standard textures. It has ten player spawns.